Play as Gregorio, master baker on a quest to market dominance! The gnomes cheat! They use magic to make their baked goods better! Infiltrate their bakeries and find their secrets! Be careful, they will not hesitate to STOP YOU!

Gameplay: Grab some bread from the case and use your limited vision to fight your way through the bakery to get to the magical ingredient and escape with your life. Let's hope your aim is true, one touch and you're done.

Instructions: Go to bread display and interact with it. Fight Gnomes until you find the biscuit, once you found it return to the door at the beginning to go to the next level.

Direction, Game Design - BobWizardLad

Programming - BobWizardLad, GreenBeast2005

Art Direction, Assets, Animation - Amazingzmyster

Music, SFX - BobWizardLad

Asset Credits:

jeti @ dafont - Grape Soda Font

Homemade_SFX, Alice_soundz, floraphonic, u_y3wk5ympz8, freesound_community, RibhavAgrawal @ pixabay - Assorted SFX


A Brackeys Jam 2025.2 entry!

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Game Jam Release 15 MB

Development log

Comments

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A mini-map would help with larger level layouts such as the one displayed in game, and the initial blue objective piece is intangible though I am unsure if it should be or not. Enemies do not path-find through the shadows which may or may not be intended, and when walking backwards the player can nearly entirely hide themselves within the shadows which could be fixed by having a passive reveal radius around them. Another relatively small issue is a clipping problem caused by shadows generating inside of walls which take precedence over the player model if they are pressed up against the wall itself. Overall this is a great demo with a lot of promise, and I look forward to its continued development!